Sylvester Arnab

 

as a Professor of Games Science, his research interests include the application and impact of game science (applied games, serious games, gamification, game-based learning, game design thinking, playful learning) in teaching and learning, and other domains. To date, Sylvester has over 90 academic publications, including one edited book- Serious Games for Healthcare. He has also keynoted at events related to serious games, gamification and technology-enhanced learning. He is a founding member of the Serious Games Society (seriousgamessociety.org/). Sylvester has also co-founded the GameChangers initiative (http://gamify.org.uk) on game design thinking and playful learning that has produced open game-based learning resources and methodologies, which has been adapted and adopted by others in other countries, including France and Malaysia. To date, Sylvester has successfully won projects with a total value of £19 million since 2010 including FP7, H2020, Erasmus+, NEWTON and HEFCE. He has coordinated and led the Beaconing project  (beaconing.eu) funded by the European Union’s Horizon 2020 Research and Innovation Programme under grant agreement No 687676 (€5.9 million, 15 partners, 3 years), HEFCE funded Mobile GameChangers and NEWTON (AHRC + MoHE) CreativeCulture project. 

 

Last update: September 2019

 

Articles published on IXD&A:

 

Game-based learning to teach Higher Order thinking in Rural Schools - Case studies in Sarawak Borneo, N. 41, pp. 78 - 86,  abstractdownload

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