N. 40, Spring 2019

(https://doi.org/10.55612/s-5002-040)

 

 

Table of Contents


Focus section on:

Games for Urban Sustainability

 

Preface

(https://doi.org/10.55612/s-5002-040-001psi)

by Andrea Vesco, Salvatore Di Dio, Bernat Gaston

pp. 5 - 7, download

 

 

Antonio Opromolla, Valentina Volpi, Giovanni Andrea Parente

Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services, pp. 9 - 23,  abstractdownload

(https://doi.org/10.55612/s-5002-040-001)

 

 

Annapaola Marconi, Michela Ferron, Enrica Loria, Paolo Massa

Play&Go, an Urban Game Promoting Behaviour Change for Sustainable Mobility, pp.  24 - 45, abstractdownload

(https://doi.org/10.55612/s-5002-040-002)

 

 

Veronica Gizzi, Salvatore Di Dio, Domenico Schillaci

Junkbox, a waste management educational game for preschool kids, pp. 46 - 56, abstractdownload

(https://doi.org/10.55612/s-5002-040-003)

 

 

Davide Leone

U’Game – a toolkit for urban gaming, pp. 57 - 68,  abstractdownload

(https://doi.org/10.55612/s-5002-040-004)

 

 

Regular papers

 

Daniel Salamanca Díaz, José Tiberio Hernández

ARspace: Augmented Reality and Visual Analytics for Improving and Monitoring the Quality of Public Space - Case: Las Nieves Neighborhood in Bogota, Colombia, pp. 69 - 83,  abstractdownload

(https://doi.org/10.55612/s-5002-040-005)

 

 

Author index

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